Years after its release, the title’s ambitious online mode has offered thousands of hours of gameplay and helped GTA remain popular in an ever-changing video game landscape. What about GTA 5‘s single-player mode, though? With Rockstar choosing to focus on the growth of GTA Online, GTA 5 single-player fans have been left dreaming of the days of GTA 4 when single-player DLC was alive and well. Without it, they’re left cruising the same streets, completing the same challenges, and studying the same mysteries. From mods that let you play as the Incredible Hulk to some that add vital functions to the core games, these add-ons are essential for anyone who wants to greatly expand the lifespan of an already massive title without diving into the game’s online mode. Just know that all of these mods are for the PC version of the game (which was recently made available for free via the Epic Games Store) and that installing them can sometimes be a tricky process. So far as that goes, we recommend checking out this extensive guide on installing and troubleshooting GTA 5 mods. It’s true that all this mod does nothing more than let you listen to the game’s radio stations while you’re on foot, but that’s really more than enough. The hacking minigame is dumb, and the hacking itself is useful, but underwhelming. After seeing the story and playing the game and doing the stuff I am prepared to Pronounce on this, and my Pronouncement is that the first-person camera definitely is more immersive, particularly given the story they wanted to tell, and perhaps you should stick with it during cutscenes if that’s your jam, but Goddamn, give us the third-person mode for melee. Might have something to do with the fact that you had an option to switch to a GODDAMN THIRD-PERSON CAMERA. The melee is deeper than it’s been in other games, but uh… look, I’m pretty sure Jedi Knight: Dark Forces 2 had better-feeling melee combat, and that game came out over 23 years ago. I give it credit for the systems being robust enough to support that kind of mid-game playstyle pivot. The gunplay feels alright, alright enough that I definitely regretted my initial desire to be a katana ninja person and went pretty hard into guns by the end. What about the *game* part though? Is it awesome? Does it suck? I mean, the game is also fine.
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